Commander's Seal

Five tiers.One standing edge.

Your pass rate — 5% to 25% by tier — comes back to you in OMEN on everything you spend to get stronger: upgrades, the Perk Lab, Doctrine, the Arsenal, packs and cosmetics. You pay the listed price, and the OMEN lands in your balance right after. For as long as you hold the pass. Entry fees are excluded: those are the prize pool, and nobody buys a cheaper way in. The rate follows the pass, not the account.

See the packs MINTING LIVE · TO YOUR OWN WALLET
Collection

The five passes

Same card, same angle. The tier changes the colour, the storm, and how deep the discount runs.

Storefront

Four packs

Every pack holds exactly one pass. Pay more and the odds move up the ladder. There is no Mythic pack at any price.

Disclosure

Published drop rates

Every pack contains exactly one VIP Pass. The tier is decided by a weighted random draw run by the OMEN platform, not by Last Bastion. Rates below are exact, not rounded estimates, and apply to every pack independently — previous opens do not change the odds of the next one.

A pass never changes tier. There is no upgrade, merge or burn — the tier you draw is the tier it stays. Passes live in your own wallet, so you are free to hold, transfer or sell one at any time.

The discount applies to permanent upgrades, the Perk Lab, Doctrine, the Tower Arsenal, reward packs and cosmetics. It does NOT apply to tournament or ladder entry fees, rebuys, extra runs, or in-run purchases — those feed the prize pools players compete for, and a pass does not buy a cheaper way into them.

Mechanics

How the pass works

The rate is permanent — and paid in OMEN

  • Paid back in OMEN, not taken off the price. You are charged the listed amount, and your pass rate arrives in your balance immediately after — on permanent upgrades, the Perk Lab, Doctrine, the Tower Arsenal, reward packs and cosmetics. Net cost is the same; the OMEN is just yours again.
  • The rate on your card is the rate you get back. A Legendary card reads 18%, so 18% of every eligible purchase returns to you.
  • It does not discount tournament or ladder entry fees, rebuys, extra runs or in-run purchases — those fund the prize pools, and a pass does not buy a cheaper way into them.
  • Applies for as long as the pass is in your wallet. No expiry, nothing to renew.
  • Only your highest tier counts. Passes never stack.

It transfers with the pass

  • The benefit is attached to the token, not to your account.
  • Sell or send a pass and the discount goes with it.
  • A pass you cannot leave is not really yours.

The tier is final

  • A pass cannot be upgraded, merged or destroyed. What you draw is what it stays.
  • Duplicates stay duplicates — sell or gift the spare, it works exactly the same for whoever holds it.
  • Every rate on this page is the only way a tier enters the world.

Mythic is not sold

  • There is no Mythic pack, at any price.
  • The only route is the draw, at the rate published above. Nothing else makes one.
  • No second path means the rates on this page are the whole supply story.